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Bass diffusion

The Bass diffusion model, people who adopt a new product through advertising and word of mouth.

  • Name: bass_diffusion
  • Field: economics/innovation
  • Formalism: ordinary differential equations
  • References: Bass 1969

Factory

@register_model(
    field='economics/innovation',
    tags=('diffusion', 'marketing', 'stocks and flows', 'system dynamics', 'ode'),
    references=('Bass 1969',),
    defaults={'until': 20.0, 'dt': 0.25},
)
def bass_diffusion(market: float = 1000.0, *, adopters: float = 0.0, p: float = 0.03, q: float = 0.38) -> System:
    """Return the Bass diffusion model, people who adopt a new product through advertising and word of mouth.

    A market of `N` people splits into potential adopters `P` and adopters `A`. Potential adopters adopt at the rate
    `(p + q A / N) P`, where the coefficient of innovation `p` captures adoption from external influence, such as
    advertising, and the coefficient of imitation `q` adoption from contact with adopters. People are conserved, so
    the adoption is a flow from `P` to `A`. With `q > p` the adoption rate rises to a peak at the time
    `log(q / p) / (p + q)` and the adopters follow an S-shaped curve. Starting without adopters, the closed form is
    `A(t) = N (1 - exp(-(p + q) t)) / (1 + (q / p) exp(-(p + q) t))`. The defaults are the mean coefficients that
    Sultan, Farley and Lehmann (1990) estimated over many products, with time in years.

    Args:
        market:
            The market potential `N`, the number of people who eventually adopt.

        adopters:
            The initial adopters, a part of the market.

        p:
            The coefficient of innovation, per year.

        q:
            The coefficient of imitation, per year.

    Returns:
        system:
            The model, with the potential adopters `market.P`, the adopters `market.A`, and the adoption flow
            `market.adoption` in people per year, over years.

    Examples:
        >>> from skcomplex.models.economics.innovation import bass_diffusion
        >>> bass_diffusion(market=500.0, adopters=10.0).elements[0].P
        490.0
    """
    adoption = TransferInteraction(
        'adoption',
        source='market',
        target='market',
        state='P',
        into='A',
        amount=_adoption,
        flow='adoption',
    )
    return System(
        elements=[BassMarketElement('market', P=market - adopters, A=adopters, p=p, q=q)],
        interactions=[adoption],
    )

Components

class BassMarketElement(Element):
    """Market of a new product, split into potential adopters and adopters, who adopt by innovation and imitation.

    The market holds the stocks and the coefficients, and a transfer within it moves the adopters from `P` to `A`.

    Args:
        label:
            The label of the market.

        visual:
            How the element is drawn, or `None` for `default_visual_`.

        P:
            The potential adopters.

        A:
            The adopters.

        p:
            The coefficient of innovation.

        q:
            The coefficient of imitation.

    Examples:
        >>> from skcomplex.models.economics.innovation._bass import BassMarketElement
        >>> BassMarketElement('market', P=900.0, A=100.0).q
        0.38
    """

    def __init__(
        self,
        label: str,
        visual: VisualSpec | None = None,
        *,
        P: Annotated[object, StateSpec(domain=RealSet.closed_open(0, oo), quantity='people')] = 1000.0,
        A: Annotated[object, StateSpec(domain=RealSet.closed_open(0, oo), quantity='people')] = 0.0,
        p: Annotated[object, ParameterSpec(domain=RealSet.closed_open(0, oo))] = 0.03,
        q: Annotated[object, ParameterSpec(domain=RealSet.closed_open(0, oo))] = 0.38,
    ) -> None:
        super().__init__(label, visual=visual)
        self.P = P
        self.A = A
        self.p = p
        self.q = q

class TransferInteraction(Interaction):
    """Transfer of amounts of states from the members of a source role to the members of a target role.

    A leg moves an amount out of a state of the source member, or out of `Source()`, into a state of the target member,
    or into `Sink()`. The transfer has a first leg, `state` into `into` by `amount`, and any further `legs`, each
    `(state, into, amount)` or `(state, into, amount, flow)`. The amounts of all legs are read before any of them
    moves, so a leg sees the states as they were before the transfer. A guard skips the transfer where it does not
    hold.

    The symbolic form reports the amount of every leg as a flow. A leg named by its `flow` is reported under that
    name: under the element or group, as `<path>.<flow>`, when the source and the target are one element or group,
    since the flow then moves a quantity within it like a flow of its own, and under the interaction, as
    `<label>.<flow>`, otherwise, as it is for a subclass that names its roles otherwise. A leg without a name is
    reported under the interaction as `<label>.flow_<index>`.

    The form chooses how the transfer lowers:

    - `'symbolic'` lowers to `TransferLaw`s between the source and the target of one element, or member `i` of both
      groups. The amounts, the guard, and the rates are numbers or functions of the namespace, and the roles are read
      as `namespace.source` and `namespace.target`. With a `rate`, the amount is the size of a jump at the rate, and
      with a `reverse_rate` jumps also move the amounts back from the target to the source at that rate, so a leg from
      `Source()` returns its amount to the environment. With an `offset`, the source is a group and every member
      transfers along an edge of the group order, to the member `offset` places along it, which `namespace.target`
      reads. Past the ends of a `'fixed'` boundary no member is there, and the edge moves nothing. A draw in an amount
      is one draw per edge, which both of its ends read, so the amounts of a step move in parallel. A leg end
      `'<role>.<state>'` names the state of the element or group another role binds, so one transfer moves amounts
      between several holders, such as the payments of a circuit of sectors, and a subclass that declares parameters
      reads them in its amounts. A subclass that names its roles otherwise returns their names from `_get_role`, or
      the namespaces of the source and the target of every pair from `_get_holders`.
    - `'agent'` lowers to an agent rule, whose amounts and guard are numbers or functions of the source agent, the
      target agent, and the model view. The pairing `'members'` pairs member `i` of both groups, `'random'` pairs every
      source member with a random target member, `'pairs'` draws disjoint random pairs, `'neighbors'` pairs every
      source member with the target members in the cells or nodes around it, `'neighbor-pairs'` draws disjoint random
      pairs of neighbours, every source member in random order taking a random unpaired target member around it, and
      `'cell'` pairs the source and target members that stand in one cell or node. With a `fallback` group, the members
      of that group are the targets of a step in which no target member lives. With the pairing `'site'` the target
      role binds a field, and every source member moves its amounts into the site of the field at its cell or node, so
      a negative amount takes from the site. The functions of this pairing take the cell of the source agent in place
      of a target agent. With `remove`, the source or the target member of every pair that transfers is removed, as an
      agent eaten whole. The named pairings other than `'members'` and `'site'` are shorthands of a `PartnerSpec`, which
      pairs every source member with partners within a radius, by score, or with a fallback. A `settlement` receives
      both partners and the amounts of the legs, read once, and changes the states in place of the legs, so one draw
      credits both ends. A subclass that names its roles otherwise returns their names from `_get_role`.

    Under the schedule `'random-sequential'` the pairs act in random order. Under `'member'` every member of the
    `actor` role acts in its own activation, together with the rules of its element and the other member
    interactions, in the order the system lists them: it transfers with its partners, the members of the other role
    that the pairing `'random'`, `'neighbors'`, or `'cell'` gives it, or with `partners` of them drawn at random, and
    with itself under the pairing `'members'` within one group.
    A leg end of the agent form may name `'<reference>.<state>'`, the state of the member that a reference state of
    the agent names, such as `'bank.deposits'` for the deposits of a customer's bank, declared
    `StateSpec(reference='banks')`.

    Args:
        label:
            The label of the interaction, unique among the parts of its system.

        source:
            The path of the element or group the amounts leave.

        target:
            The path of the element or group the amounts enter, the source again for a transfer within members.

        state:
            The name of the state of the source the first leg takes from, or `Source()` for the environment.

        into:
            The name of the state of the target the first leg adds to, `Sink()` for the environment, or `None` for
            `state`.

        amount:
            The amount of the first leg, a number or a function.

        flow:
            The name the symbolic form reports the first leg under, or the empty string for `flow_0`.

        pairing:
            How members are paired, one of `'members'`, `'random'`, `'pairs'`, `'neighbors'`, `'neighbor-pairs'`,
            `'cell'`, or `'site'`, the agent form alone taking the others than `'members'`, or, in the agent form, a
            `PartnerSpec`, or a function `pairing(sources, targets, rng, capacity)` of the source and target agents
            that returns their pairs, whose capacity is `partners`, or 1 without it. Under the schedule `'member'` the
            spec or the function receives the actor alone as its first sequence and the actor's partners are the second
            items of its pairs.

        legs:
            Further legs, each a tuple of a state or `Source()`, a state, `Sink()`, or `None`, an amount, and
            optionally the name of its flow.

        fallback:
            The path of the group whose members the agent form pairs with instead of the target members in a step in
            which no target member lives, or `None` for no fallback.

        guard:
            A function that returns whether a pair transfers, a condition of the namespace or a boolean of the agents,
            or `None` for every pair.

        rate:
            The rate of jumps of the symbolic form, a number or a function of the namespace, or `None` for a
            continuous flow.

        reverse_rate:
            The rate of the jumps of the symbolic form that move the amounts back from the target to the source, a
            number or a function of the namespace, or `None` for no reverse jumps.

        offset:
            The number of places along the group order from every source member to its target member, or 0 to pair
            the members of the roles.

        boundary:
            Past the ends of the group order, `'periodic'` closes a ring and `'fixed'` holds no member.

        form:
            The lowering, `'symbolic'` to transfer laws or `'agent'` to an agent rule.

        schedule:
            The order of the agent form, `'random-sequential'` over the pairs, or `'member'` over the actors.

        actor:
            The role whose members act under the schedule `'member'`, `'source'` or `'target'`.

        partners:
            The number of partners an actor draws at random under the schedule `'member'`, or `None` for all of them.

        remove:
            The member of a pair that transfers that is removed, `'source'`, `'target'`, or `None`.

        phase:
            The phase the rule of the agent form runs in, or `None` for the default phase.

        settlement:
            A function `settlement(source, target, amounts, model)` that settles a pair of agents from the amounts of
            the legs, read once, in place of moving them, or `None` to move them.

    Raises:
        ValidationError:
            The form, the pairing, the schedule, the actor, the removal, or the boundary is unknown, a leg is
            malformed, two legs share a flow name, the symbolic form has an agent pairing, a fallback, or a settlement,
            the agent form a rate, an offset, or a flow name, a reverse rate has no rate, an offset is not a whole
            number or pairs two groups, a leg end of the symbolic form names no role, the settlement cannot be called
            or pairs with a site, or the schedule `'member'` has a pairing it cannot draw, raised by `check`.

    Examples:
        >>> from skcomplex.core.elements import Element
        >>> from skcomplex.core.interactions import TransferInteraction
        >>> from skcomplex.core.system import System
        >>> from skcomplex.engine.runtime import Simulation
        >>> from skcomplex.specs import StateSpec
        >>> from typing import Annotated
        >>> class TankElement(Element):
        ...     def __init__(self, label, visual=None, *, level: Annotated[float, StateSpec()] = 0.0):
        ...         super().__init__(label, visual=visual)
        ...         self.level = level
        >>> flow = TransferInteraction(
        ...     'flow', source='upper', target='lower', state='level', amount=lambda s: s.source.level / 2
        ... )
        >>> system = System(elements=[TankElement('upper', level=4.0), TankElement('lower')], interactions=[flow])
        >>> trajectory = Simulation(system).check().prepare().run(until=1.0).trajectory_
        >>> round(float(trajectory.values('upper.level')[-1] + trajectory.values('lower.level')[-1]), 6)
        4.0
    """

    def __init__(
        self,
        label: str,
        *,
        source: Annotated[str, RoleSpec()],
        target: Annotated[str, RoleSpec()],
        state: str | Source,
        into: str | Sink | None = None,
        amount: Amount,
        flow: str = '',
        pairing: str | Pairing = 'members',
        legs: Sequence[Leg] = (),
        fallback: Annotated[str | None, RoleSpec()] = None,
        guard: Callable[..., object] | None = None,
        rate: Amount | None = None,
        reverse_rate: Amount | None = None,
        offset: int = 0,
        boundary: str = 'periodic',
        form: str = 'symbolic',
        schedule: str = 'random-sequential',
        actor: str = 'source',
        partners: int | None = None,
        remove: str | None = None,
        phase: str | None = None,
        settlement: Settlement | None = None,
    ) -> None:
        super().__init__(label)
        self.source = source
        self.target = target
        self.state = state
        self.into = into
        self.amount = amount
        self.flow = flow
        self.pairing = pairing
        self.legs = legs
        self.fallback = fallback
        self.guard = guard
        self.rate = rate
        self.reverse_rate = reverse_rate
        self.offset = offset
        self.boundary = boundary
        self.form = form
        self.schedule = schedule
        self.actor = actor
        self.partners = partners
        self.remove = remove
        self.phase = phase
        self.settlement = settlement

    def _get_legs(self) -> list[NamedLeg]:
        """Return every leg with the state it adds to resolved and the name of its flow, empty when it has none."""
        legs: list[NamedLeg] = []
        for state, into, amount, *flow in ((self.state, self.into, self.amount, self.flow), *self.legs):
            name = flow[0] if flow else ''
            legs.append((state, state if into is None and isinstance(state, str) else into, amount, name))
        return legs

    def _check_leg(self, state: object, into: object, amount: object, flow: object) -> None:
        """Raise an error for a leg with unusable ends, amount, or flow name, or a symbolic end that names no role."""
        if not isinstance(state, str | Source) or not isinstance(into, str | Sink):
            error_msg = (
                f'A leg of {self.label!r} moves {state!r} into {into!r}. Give a state name or `Source()` it leaves, '
                'and a state name or `Sink()` it enters.'
            )
            raise ValidationError(error_msg)
        if isinstance(state, Source) and isinstance(into, Sink):
            error_msg = f'A leg of {self.label!r} moves from `Source()` into `Sink()`. Name a state of one end.'
            raise ValidationError(error_msg)
        if not callable(amount) and not isinstance(amount, int | float):
            error_msg = f'The amount {amount!r} of {self.label!r} is neither a number nor a function.'
            raise ValidationError(error_msg)
        if not isinstance(flow, str):
            error_msg = f'A leg of {self.label!r} names its flow {flow!r}. Give a string, or the empty string.'
            raise ValidationError(error_msg)
        roles = [name for name, spec in self._get_specs().items() if isinstance(spec, RoleSpec)]
        referenced = [end for end in (state, into) if isinstance(end, str) and '.' in end]
        unknown = [end for end in referenced if end.partition('.')[0] not in roles]
        if unknown and self.form == 'symbolic':
            error_msg = (
                f'{self.label!r} moves {unknown[0]!r}, but its symbolic form names the states of roles, one of '
                f'{", ".join(roles)}. Name a role, or use `form="agent"` for a referenced member.'
            )
            raise ValidationError(error_msg)

    def _check_flows(self) -> None:
        """Raise an error for flow names that two legs share, or that the agent form, which reports no flows, takes."""
        names = [leg[3] for leg in self._get_legs() if leg[3]]
        if len(set(names)) < len(names):
            error_msg = f'Two legs of {self.label!r} share a flow name among {names!r}. Give every flow its own name.'
            raise ValidationError(error_msg)
        if names and self.form == 'agent':
            error_msg = f'The agent form of {self.label!r} reports no flows, but it names {names!r}. Remove the names.'
            raise ValidationError(error_msg)

    def _check_space(self, space: BaseSpace | None) -> None:
        """Raise an error for a pairing of cells, nodes, or sites in a continuous space."""
        if isinstance(self.pairing, str) and self.pairing in GRID_PAIRINGS:
            alternative = "a radius pairing, `PartnerSpec(candidates=<radius>)`, or pairing='random'"
            self._check_grid('pairing', self.pairing, space, alternative)
        self._check_partners(self.pairing, space)

    def _check(self) -> None:
        """Raise an error for an unknown form or pairing, a malformed leg, or an option the form does not take.

        Raises:
            ValidationError:
                The form, the pairing, the schedule, the actor, the removal, or the boundary is unknown, a leg is
                malformed, two legs share a flow name, the symbolic form has an agent pairing, a fallback, or a leg end
                that names no role, the agent form has a rate, an offset, or a flow name, a reverse rate has no rate,
                an offset is not a whole number or pairs two groups, or the schedule `'member'` has a pairing it
                cannot draw.
        """
        super()._check()
        if self.form not in FORMS:
            error_msg = f'Unknown form {self.form!r} of {self.label!r}. Use one of {", ".join(FORMS)}.'
            raise ValidationError(error_msg)
        if self.form == 'symbolic' and self.pairing != 'members':
            error_msg = f'The symbolic form of {self.label!r} pairs members. Use `form="agent"` for {self.pairing!r}.'
            raise ValidationError(error_msg)
        self._check_variant('pairing', self.pairing, PAIRINGS, (PartnerSpec,), functions=True)
        if isinstance(self.pairing, PartnerSpec):
            self.pairing.check()
        self._check_settlement()
        if self.form == 'symbolic' and self.fallback is not None:
            error_msg = f'The symbolic form of {self.label!r} pairs members. Use `form="agent"` for a fallback group.'
            raise ValidationError(error_msg)
        for leg in self.legs:
            if not isinstance(leg, tuple) or len(leg) not in LEG_LENGTHS:
                error_msg = f'A leg of {self.label!r} is {leg!r}. Give a tuple `(state, into, amount[, flow])`.'
                raise ValidationError(error_msg)
        for state, into, amount, flow in self._get_legs():
            self._check_leg(state, into, amount, flow)
        self._check_flows()
        if self.rate is not None and self.form == 'agent':
            error_msg = f'{self.label!r} has a rate, which only the symbolic form takes. Give `rate=None`.'
            raise ValidationError(error_msg)
        if self.guard is not None and not callable(self.guard):
            error_msg = f'The guard of {self.label!r} is {self.guard!r}. Give a function, or None.'
            raise ValidationError(error_msg)
        self._check_edges()
        self._check_schedule()

    def _check_settlement(self) -> None:
        """Raise an error for a settlement that cannot be called, or that the form or the pairing does not take."""
        if self.settlement is None:
            return
        if not callable(self.settlement):
            error_msg = f'The settlement of {self.label!r} is {self.settlement!r}. Give a function, or None.'
            raise ValidationError(error_msg)
        if self.form != 'agent' or self.pairing == 'site':
            error_msg = f'{self.label!r} settles a pair of agents. Use `form="agent"` and a pairing other than `site`.'
            raise ValidationError(error_msg)

    def _check_edges(self) -> None:
        """Raise an error for an unusable reverse rate, offset, or boundary."""
        if self.reverse_rate is not None and self.rate is None:
            error_msg = f'{self.label!r} has a reverse rate but no rate. Give the rate of the forward jumps.'
            raise ValidationError(error_msg)
        reverse = self.reverse_rate
        if reverse is not None and not callable(reverse) and not isinstance(reverse, int | float):
            error_msg = f'The reverse rate {reverse!r} of {self.label!r} is neither a number nor a function.'
            raise ValidationError(error_msg)
        if isinstance(self.offset, bool) or not isinstance(self.offset, int):
            error_msg = f'The offset of {self.label!r} is {self.offset!r}. Give a whole number of members.'
            raise ValidationError(error_msg)
        if self.boundary not in BOUNDARIES:
            error_msg = f'Unknown boundary {self.boundary!r} of {self.label!r}. Use one of {", ".join(BOUNDARIES)}.'
            raise ValidationError(error_msg)
        if self.offset and (self.form != 'symbolic' or self.source != self.target):
            error_msg = (
                f'{self.label!r} transfers along the order of one group by an offset. Give the group as both source '
                'and target, and `form="symbolic"`.'
            )
            raise ValidationError(error_msg)

    def _check_schedule(self) -> None:
        """Raise an error for an unknown schedule, actor, or removal, or partners the schedule cannot draw."""
        for name, value, variants in (
            ('schedule', self.schedule, SCHEDULES),
            ('actor', self.actor, ACTORS),
            ('removal', self.remove, (*REMOVALS, None)),
        ):
            if value not in variants:
                error_msg = f'Unknown {name} {value!r} of {self.label!r}. Use one of {", ".join(map(str, variants))}.'
                raise ValidationError(error_msg)
        own = self.pairing == 'members' and self.source == self.target
        if self.schedule == 'member' and self.pairing in {'members', 'pairs', 'neighbor-pairs'} and not own:
            error_msg = (
                f'The actors of {self.label!r} draw partners by `random`, `neighbors`, `cell`, or `site`, or pair '
                'with themselves by `members` within one group.'
            )
            raise ValidationError(error_msg)
        if self.pairing == 'site' and self.actor != 'source':
            error_msg = f'The sources of {self.label!r} move amounts into a field. Give `actor="source"`.'
            raise ValidationError(error_msg)
        if self.schedule == 'member' and self.form != 'agent':
            error_msg = f'The schedule `member` of {self.label!r} runs agent rules. Use `form="agent"`.'
            raise ValidationError(error_msg)
        if isinstance(self.pairing, PartnerSpec) and self.schedule == 'member' and self.pairing.capacity is not None:
            error_msg = (
                f'The partners of {self.label!r} have a capacity of one step, but under the schedule `member` every '
                'actor draws alone. Use the schedule `random-sequential`, or no capacity.'
            )
            raise ValidationError(error_msg)
        if isinstance(self.pairing, PartnerSpec) and self.partners is not None:
            error_msg = f'{self.label!r} draws partners by a `PartnerSpec`. Give its capacity, not `partners`.'
            raise ValidationError(error_msg)
        if self.partners is not None and (isinstance(self.partners, bool) or not self.partners >= 1):
            error_msg = f'The partners of {self.label!r} are {self.partners!r}. Give a positive whole number, or None.'
            raise ValidationError(error_msg)

    def _get_owner(self) -> str:
        """Return the path of the element or group the source and target roles both bind, or the empty string."""
        roles = self._get_specs()
        bound = all(isinstance(roles.get(self._get_role(role)), RoleSpec) for role in ('source', 'target'))
        return self.source if bound and self.source == self.target else ''

    def _get_holders(self, namespace: SimpleNamespace) -> list[tuple[SimpleNamespace, SimpleNamespace]]:
        """Return the namespaces of the source and the target of every pair the symbolic form transfers between."""
        return [(getattr(namespace, self._get_role('source')), getattr(namespace, self._get_role('target')))]

    def _shift(self, holder: SimpleNamespace) -> SimpleNamespace:
        """Return the namespace of a group with every symbol read at the member the offset names."""
        if not self.offset:
            return holder
        return SimpleNamespace(
            **{
                name: (
                    shift_member(value, self.offset, boundary=self.boundary) if isinstance(value, Expression) else value
                )
                for name, value in vars(holder).items()
            },
        )

    @staticmethod
    def _get_holder(namespace: SimpleNamespace, end: str, own: SimpleNamespace) -> object:
        """Return the symbol of a leg end, the state of the role it names or the state of its own side."""
        role, _, state = end.rpartition('.')
        return getattr(getattr(namespace, role) if role else own, state)

    def _get_law(
        self,
        namespace: SimpleNamespace,
        leg: NamedLeg,
        rate: Amount | None,
        reverse: bool,
    ) -> TransferLaw:
        """Return the transfer law of one leg of a pair, forward or back, reported under its flow name."""
        state, into, amount, flow = leg
        owner = self._get_owner() if flow else ''
        held = (
            state
            if isinstance(state, Source)
            else self._get_holder(namespace, state, self._get_member(namespace, 'source'))
        )
        sink = (
            into
            if isinstance(into, Sink)
            else self._get_holder(namespace, str(into), self._get_member(namespace, 'target'))
        )
        value = amount(namespace) if callable(amount) else amount
        if reverse:
            held, sink = (
                Source(sink.label) if isinstance(sink, Sink) else sink,
                Sink(held.label) if isinstance(held, Source) else held,
            )
            flow = f'{flow}_reverse' if flow else ''
        if rate is None:
            if self.guard is not None:
                value = where(self.guard(namespace), value, 0)
            return TransferLaw(held, sink, value, label=flow, owner=owner)
        jumps = rate(namespace) if callable(rate) else rate
        if self.guard is not None:
            jumps = where(self.guard(namespace), jumps, 0)
        return TransferLaw(held, sink, value, jumps, label=flow, owner=owner)

    def _get_transfer_laws(self, namespace: SimpleNamespace) -> list[BaseLaw]:
        """Return the transfer laws of every leg of every pair, forward and back, of the symbolic form."""
        laws: list[BaseLaw] = []
        for source, target in self._get_holders(namespace):
            paired = SimpleNamespace(
                **{**vars(namespace), self._get_role('source'): source, self._get_role('target'): self._shift(target)},
            )
            laws += [self._get_law(paired, leg, self.rate, False) for leg in self._get_legs()]
            if self.reverse_rate is not None:
                laws += [self._get_law(paired, leg, self.reverse_rate, True) for leg in self._get_legs()]
        return laws

    def _get_pairing(self) -> MatchLaw:
        """Return the law of the pairs of the pairing, whose capacity for a function is `partners`, or 1 without it."""
        pairing = self.pairing
        spec = NAMED_PARTNERS[pairing] if isinstance(pairing, str) else pairing
        return MatchLaw(self.source, self.target, spec, capacity=self.partners or 1)

    def _get_pairs(self, model: ModelViewProtocol) -> list[tuple[AgentViewProtocol, AgentViewProtocol]]:
        """Return the pairs of source and target agents of one step in random order."""
        sources = model.agents(self._get_role('source'))
        targets = sources if self.source == self.target else model.agents(self._get_role('target'))
        if self.fallback is not None and not any(target.alive for target in targets):
            targets = model.agents(self._get_role('fallback'))
        pairs: list[tuple[AgentViewProtocol, AgentViewProtocol]] = []
        if self.pairing == 'members':
            pairs = list(zip(sources, targets, strict=False))
        else:
            pairs = cast(
                list[tuple[AgentViewProtocol, AgentViewProtocol]],
                self._get_pairing().get_pairs(sources, targets, model.rng),
            )
        return [pairs[int(index)] for index in model.rng.permutation(len(pairs))]

    def _evaluate(
        self,
        amount: Amount,
        source: AgentViewProtocol,
        target: object,
        model: ModelViewProtocol,
    ) -> float:
        """Return the amount of a leg between two agents as a number."""
        value = amount(source, target, model) if callable(amount) else amount
        if not isinstance(value, int | float | np.floating | np.integer):
            error_msg = f'An amount of {self.label!r} between agents is {value!r}. Return a number.'
            raise ValidationError(error_msg)
        return float(value)

    def _transfer_pair(self, source: AgentViewProtocol, target: AgentViewProtocol, model: ModelViewProtocol) -> None:
        """Transfer between two living agents, and remove the member of the pair that a removal names."""
        if source.alive and target.alive and self.transfer(source, target, model) and self.remove is not None:
            (source if self.remove == 'source' else target).remove()

    def _deposit(self, agent: AgentViewProtocol, model: ModelViewProtocol) -> None:
        """Move the amounts of every leg from an agent into the site of the target field at its cell or node."""
        cell = agent.location_key
        if not agent.alive or (self.guard is not None and not self.guard(agent, cell, model)):
            return
        legs = self._get_legs()
        amounts = [self._evaluate(amount, agent, cell, model) for _, _, amount, _ in legs]
        field = self._get_role('target')
        for (state, into, _, _), amount in zip(legs, amounts, strict=True):
            if isinstance(state, str):
                setattr(agent, state, getattr(agent, state) - amount)
            if isinstance(into, str):
                model.deposit(f'{field}.{into}', cell, amount)

    def _get_partners(self, agent: AgentViewProtocol, model: ModelViewProtocol) -> list[AgentViewProtocol]:
        """Return the partners of an actor by the pairing, or the number of them drawn at random."""
        if self.pairing == 'members':
            return [agent]
        role = self._get_role('source' if self.actor == 'target' else 'target')
        if callable(self.pairing) or isinstance(self.pairing, PartnerSpec):
            others = [other for other in model.agents(role) if other is not agent]
            pairs = self._get_pairing().get_pairs([agent], others, model.rng)
            return [cast(AgentViewProtocol, partner) for _, partner in pairs]
        if self.pairing == 'cell':
            groups = set(model.groups(role))
            others = [other for other in agent.agents_here() if other.group in groups]
        else:
            others = [other for other in model.agents(role) if other is not agent]
        if self.pairing == 'neighbors':
            cells = set(agent.neighbor_cells())
            others = [other for other in others if other.location_key in cells]
        elif self.pairing == 'random' and others:
            others = [others[int(model.rng.integers(len(others)))]]
        if self.partners is None or len(others) <= self.partners:
            return others
        return [others[int(index)] for index in model.rng.permutation(len(others))[: self.partners]]

    def _transfer_member(self, agent: AgentViewProtocol, model: ModelViewProtocol) -> None:
        """Transfer between one actor and its partners, in the activation of the actor."""
        if self.pairing == 'site':
            self._deposit(agent, model)
            return
        for partner in self._get_partners(agent, model):
            if agent.alive:
                pair = (partner, agent) if self.actor == 'target' else (agent, partner)
                self._transfer_pair(*pair, model)

    def _transfer_pairs(self, model: ModelViewProtocol) -> None:
        """Transfer between every pair of agents of one step, or into the sites of the source agents."""
        if self.pairing == 'site':
            sources = model.agents(self._get_role('source'))
            for index in model.rng.permutation(len(sources)):
                self._deposit(sources[int(index)], model)
            return
        for source, target in self._get_pairs(model):
            self._transfer_pair(source, target, model)

    def _get_laws(self, namespace: SimpleNamespace) -> list[BaseLaw]:
        """Return the transfer laws of the symbolic form, or the rule of the agent form.

        Args:
            namespace:
                The namespace of the symbols the laws can use.

        Returns:
            laws:
                A transfer law per leg, or the rule that transfers between the pairs of agents.
        """
        if self.form == 'agent' and self.schedule == 'member':
            return [RuleLaw(self._transfer_member, phase=self.phase, members=self._get_role(self.actor))]
        if self.form == 'agent':
            return [RuleLaw(self._transfer_pairs, phase=self.phase)]
        return self._get_transfer_laws(namespace)

    def transfer(self, source: AgentViewProtocol, target: AgentViewProtocol, model: ModelViewProtocol) -> bool:
        """Move the amounts of every leg from one source agent to one target agent, when the guard holds.

        Args:
            source:
                The agent the amounts leave.

            target:
                The agent the amounts enter.

            model:
                The model view of the rule.

        Returns:
            transferred:
                Whether the guard held, so the amounts moved.

        Raises:
            ValidationError:
                An amount function returns something other than a number.

            SimulationError:
                A leg end names the state of a referenced member, and the reference state names no member.
        """
        if self.guard is not None and not self.guard(source, target, model):
            return False
        legs = self._get_legs()
        amounts = [self._evaluate(amount, source, target, model) for _, _, amount, _ in legs]
        if self.settlement is not None:
            self.settlement(source, target, amounts, model)
            return True
        ends = [
            (
                self._get_end(source, state) if isinstance(state, str) else None,
                self._get_end(target, into) if isinstance(into, str) else None,
            )
            for state, into, _, _ in legs
        ]
        for (taken, given), amount in zip(ends, amounts, strict=True):
            if taken is not None:
                holder, name = taken
                setattr(holder, name, getattr(holder, name) - amount)
            if given is not None:
                holder, name = given
                setattr(holder, name, getattr(holder, name) + amount)
        return True

    def _get_end(self, agent: AgentViewProtocol, name: str) -> tuple[AgentViewProtocol, str]:
        """Return the agent that holds the state a leg end names and the name of the state.

        A name `'<reference>.<state>'` names the state of the member that the reference state of the agent names.
        """
        reference, _, state = name.rpartition('.')
        if not reference:
            return agent, name
        holder = agent.referenced(reference)
        if holder is None:
            error_msg = (
                f'A leg of {self.label!r} moves {name!r}, but the state {reference!r} of agent {agent.id} names no '
                'member.'
            )
            raise SimulationError(error_msg)
        return holder, state

Equations

market.P: diff(P_market(t), t) == -(p_market + q_market*A_market(t)/(A_market(t) + P_market(t)))*P_market(t)
market.A: diff(A_market(t), t) == (p_market + q_market*A_market(t)/(A_market(t) + P_market(t)))*P_market(t)