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Noisy automata

An elementary cellular automaton whose outputs are flipped at random with a small probability.

  • Name: noisy_automata
  • Field: computer_science/automata
  • Formalism: lattice dynamics
  • References: Lindgren 2024

Factory

@register_model(
    field='computer_science/automata',
    tags=('lattice', 'elementary', 'noise', 'stochastic'),
    references=('Lindgren 2024',),
    defaults={'until': 100, 'dt': 1},
)
def noisy_automata(
    rule: int = 18,
    *,
    noise: float = 0.01,
    size: int = 101,
    density: float = 0.5,
    random_state: int | np.random.Generator | None = 0,
) -> System:
    """Return an elementary cellular automaton whose outputs are flipped at random with a small probability.

    Args:
        rule:
            The Wolfram number from 0 to 255.

        noise:
            The probability that a cell's output is flipped in a step.

        size:
            The number of cells of the ring.

        density:
            The probability that a cell starts alive.

        random_state:
            The seed or generator of the random initial cells.

    Returns:
        system:
            The model, with the cells `cells.alive`.

    Examples:
        >>> from skcomplex.models.computer_science.automata import noisy_automata
        >>> noisy_automata(184, size=11).elements[0].check().prepare().size_
        11
    """
    values = _random_cells((size,), density, random_state)
    space = LatticeSpace(size)
    return System(
        elements=[
            LatticeElement(
                'cells',
                element=NoisyElementaryCellElement,
                space=space,
                values={'alive': values, 'noise': noise},
            ),
        ],
        interactions=[
            LocalRuleInteraction(
                'rule',
                target='cells',
                state='alive',
                rule=_noisy_rule(rule),
                neighborhood=BoxNeighborhood(),
                stochastic=True,
            ),
        ],
    )

Components

class NoisyElementaryCellElement(BinaryCellElement):
    """Binary cell that holds the probability that the output of its local rule is flipped.

    Args:
        label:
            The label of the cell or the lattice group.

        visual:
            How the element is drawn, or `None` for `default_visual_`.

        alive:
            The initial value, 0 or 1.

        noise:
            The probability that the output of the rule is flipped.

    Examples:
        >>> from skcomplex.models.computer_science.automata import NoisyElementaryCellElement
        >>> NoisyElementaryCellElement('cell', noise=0.1).noise
        0.1
    """

    def __init__(
        self,
        label: str,
        visual: VisualSpec | None = None,
        *,
        alive: float = 0,
        noise: Annotated[float, ParameterSpec(domain=RealSet.closed_open(0, oo))] = 0.01,
    ) -> None:
        super().__init__(label, visual=visual, alive=alive)
        self.noise = noise

class LocalRuleInteraction(Interaction):
    """Local rule of a cellular automaton, which sets the next value of every cell from its ordered neighbourhood.

    The rule is a table of the next value of every configuration of the neighbourhood, `TableSpec`, a rule of the sum
    of the neighbourhood, `TotalisticSpec`, a rule of the cell and the sum of its neighbours, `OuterTotalisticSpec`, an
    object whose `table()` returns a `TableSpec`, or a function. A function receives one array per neighbour of every
    read state, in neighbourhood order, with one value per cell, the uniform array `random` when the rule is stochastic,
    and the parameters of the bound group it names, and returns the next values of the states, one array per state.

    Args:
        label:
            The label of the interaction, unique among the parts of its system.

        target:
            The path of the group on the cells of a lattice, the nodes of a network, or a Cayley graph.

        state:
            The name of the state the rule sets, or a tuple of the names of the states it sets together.

        rule:
            The table, the totalistic rule, or the function.

        neighborhood:
            The ordered neighbourhood of every cell, such as `VonNeumannNeighborhood(center=True)`.

        reads:
            The names of the states whose neighbourhoods a function reads, or `None` for the states it sets.

        schedule:
            `'synchronous'`, `'random-sequential'`, `'random-site'`, `'checkerboard'`, or `'colored'`.

        stochastic:
            Whether a function receives the uniform random array `random`.

    Raises:
        ValidationError:
            The state or the read states are not names, or the neighbourhood is not a neighbourhood.

    Examples:
        >>> from skcomplex.core.interactions import LocalRuleInteraction
        >>> from skcomplex.core.spaces import VonNeumannNeighborhood
        >>> from skcomplex.specs import TotalisticSpec
        >>> parity = TotalisticSpec({1: 1, 3: 1})
        >>> around = VonNeumannNeighborhood(n_dim=1, center=True)
        >>> rule = LocalRuleInteraction('parity', target='cells', state='cell', rule=parity, neighborhood=around)
        >>> rule.check().schedule
        'synchronous'
    """

    def __init__(
        self,
        label: str,
        *,
        target: Annotated[str, RoleSpec()],
        state: str | tuple[str, ...],
        rule: object,
        neighborhood: BaseNeighborhood,
        reads: Sequence[str] | None = None,
        schedule: str = 'synchronous',
        stochastic: bool = False,
    ) -> None:
        super().__init__(label)
        self.target = target
        self.state = state
        self.rule = rule
        self.neighborhood = neighborhood
        self.reads = reads
        self.schedule = schedule
        self.stochastic = stochastic

    def _get_names(self) -> tuple[str, ...]:
        """Return the names of the states the rule sets."""
        return (self.state,) if isinstance(self.state, str) else tuple(self.state)

    def _check(self) -> None:
        """Raise an error for states that are not names, or a neighbourhood that is not one.

        Raises:
            ValidationError:
                The state or the read states are not names, or the neighbourhood is not a neighbourhood.
        """
        super()._check()
        names = [*self._get_names(), *(self.reads or ())]
        if not names or not all(isinstance(name, str) and name.isidentifier() for name in names):
            error_msg = f'The local rule {self.label!r} sets {self.state!r} and reads {self.reads!r}. Give state names.'
            raise ValidationError(error_msg)
        if not isinstance(self.neighborhood, BaseNeighborhood):
            error_msg = f'The neighbourhood of the local rule {self.label!r} is {self.neighborhood!r}. Give one.'
            raise ValidationError(error_msg)

    def _get_laws(self, namespace: SimpleNamespace) -> list[BaseLaw]:
        """Return the local rule law of the states of the target.

        Args:
            namespace:
                The namespace of the symbols the laws can use, with `namespace.target`.

        Returns:
            laws:
                The local rule law.
        """
        targets = tuple(getattr(self._get_member(namespace, 'target'), name) for name in self._get_names())
        reads = (
            None
            if self.reads is None
            else tuple(getattr(self._get_member(namespace, 'target'), name) for name in self.reads)
        )
        return [
            LocalRuleLaw(
                targets[0] if isinstance(self.state, str) else targets,
                self.neighborhood,
                self.rule,
                reads=reads,
                schedule=self.schedule,
                stochastic=self.stochastic,
                label=self.label,
            ),
        ]